![]() ![]() Sure, a clear winner emerged as Polygon staffers’ votes began to trickle in - a surefire indication of the one game we collectively predict will, looking back from some point in the future, be the video game of 2022. Some of the best games of the last 12 months: a two-button roguelite about the meta strategy of character progression a dungeon-crawler-meets-management-sim about organized religion and echo chambers a dice-based paean to the power of community that’s also a visual-novel lament to the things we lose in pursuit of wealth.įor me, it’s this erasure, reinterpretation, and reinforcement of genres that defines the list below. And in 2022, more so than any other year, I threw up my hands and allowed myself to revel in the chaos. Like any worthy art form, they require constant categorization, re-categorization, and re-re-categorization, just to keep track of every twist and turn in their labyrinthine evolution. Even “Metroidvania,” a portmanteau created specifically to denote a certain set of design tenets, often comes with a cascade of asterisks, caveats, and parentheticals.īut of course, video games’ stubborn refusal to be pinned down is part of what makes them so damn fun. “Turn-based strategy” isn’t doing all that much work anymore. Simple terms like “open world” and “first-person shooter” have lost much of their original meaning. ![]() However, it seems like the game is failing to gain any kind of interest from the community and has died quickly.It’s becoming increasingly difficult, as the years go by, to describe my favorite video games. It recently got shut down, so there was a lot of expectation going with Roller Champions. The company hasn’t had the best time with online games and HyperSpace is an example. Roller Champions failing to gain interest is tough to see, knowing it’s from Ubisoft. Monthly statistics for the concurrent viewers of Roller Champions on Twitch. However, this saw a sharp decline, as it only reached a peak of 20,000 concurrent viewers in June, which is nearly a 60% decline. ![]() The game got 54,000 concurrent viewers at the same time in May when it was released. In June, the concurrent player peak of Roller Champions has also taken a hit. Live viewers of Roller Champions on Twitch have declined significantly in less than a month since its release. As you can see in the statistics, only 861 live viewers are watching live streams of the game now, which is almost 99% less than the peak viewers on 24th May (when the game was released). Players were giving the game some attention but this drop-off all of a sudden is shocking. Seeing how the game was only released three weeks back, such a steep decline is surprising. All games decrease in concurrent viewers and players, even Elden Ring, but this is something else. It has had a major fall off from its 54,000 viewer peak and only has 861 live viewers, at the time of writing. Roller Champions currently has lost almost 99% of its viewers on Twitch, according to information available on the TwitchTracker. However, current statistics are not kind and the game has had a huge fall off. Roller Champions reached a peak of 54,000 concurrent viewers on Twitch when it first came out in May and even the reviews were kind of positive. Its different style earned it a lot of attention when it came out. If you get five points inside 7 minutes, you win the game in this very wacky concept. Players have to skate a lap in the game while having to throw a ball into the goal. Ubisoft has also stepped foot into this niche with its recent game, Roller Champions.Ī 3v3 multiplayer, Roller Champions is a very unique concept. Players spend an insane amount of money on these games and titles like FIFA, Madden NFL, and Rocket League are the best examples of this. Sports games have a huge player base in the gaming world right now. ![]()
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